A player puts on a virtual reality headset and sees a rival pitcher on the mound. He grabs his bat and swings. Whether it’s a fastball or a change-up, a ball or a strike, we’ll know if he’s made contact and where the ball will land.
What if you could bat against Ryan? Koufax? Or even Kershaw? Whether it’s the all-time greats or active superstars, you can get those who love the game to take a swing against their favorites.
The foundation of DiamondFX allows it to be ported as a consumer platform for an active experience for both casual and die-hard fans. With leaderboards and real pitchers, fans will engage in ways never before seen. Plus, we’ve got a secret up our sleeves…
According to ESPN, the average baseball viewer is 53 years old compared to 47 for the NFL (football) and 37 for the NBA (basketball). A high-quality virtual experience can help lower that number.
A kiosk-based experience that can be exported to malls, theme parks or stadiums as a tool for both fan engagement as well as branding opportunities.
Developed a custom shotgun solution with haptics for Starbreeze’s upcoming VR game for The Walking Dead.
Developed a “hot-swappable” pistol for a virtual reality pilot program at Dave & Buster’s for VRcade.